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We also added a new White River Citizen quest to find Trader Outposts.The Quest is received when completing the Basics of Survival quest chain.Please check if you can clip terrain and look for z-fighting on road decor and distant terrain water in random gen Slight audio pitch shift difference between entities and player a tiny random shift for variation Audio Source footsteps adjusted for better spacial awareness and close range zombies Audio Source_Creatures tweak for better distance differences Impact audio sources updated for better distances Prop shaders spec updated to match Unity standard better lighting Damaged wood spikes only need to be repaired once Zombie cops have a vulnerability Increased hit points of vending machines Fixes Remove Player Spawns in the Wasteland Duplicate any item in zombie corpse When new players join a dedi the gamestage recalculates, gives only 1 zed each Area protected by invisible land claim block Viewing the map preview tool after creating a save game causes issues Drowning Sounds Missing Viewing the map preview tool after creating a save game causes issues Weapon attached flashlights project a wrong shadow of part of the gun Ammo amount indicator does not appear after respawning while wielding a weapon.XInput spam on some dedicated servers Spending Skill Points Journal Entry added only after completing Basic Survival Quest.Zombiespawn is triggered in owned POI by players w/o bedroll in it Crafting queue does not advance after slot is cancelled Dupe assembly items with sorting button.Several clothing pieces are missing their texture on Linux/Mac (Sheen)Pickup of stone shovel Pistol cannot be picked up after being dropped Wrongfully closed/opened traders Player interactions not alerting zombies MP, SP, Dedi Dupe items using full backpack and lootcontainer Zombie pathing not working right with catwalk stairs and catwalks Clientside-NRE when shooting zombies with AK on dedi Launcher gives error when the config is corrupted Campfire Dupe from forum and youtube find Zombie Miner invisible spots on face Audio getting cut off before finished Solve issue for CSC walking away unharmed from running zombies Horde groups can spawn a wider selection of zombies (as intended)High server load when Telnet connection is force closed by client Burnt zombie audio attached to audio manager audio source instead of on the particle effect. Smooth melting snow between biomes, SSAO between fog ranges, and smoothed fog shader updates.We added a Random Gen Wolrd Previewer tool see the modding section below for more details.Journal Tip System A new journal tip system has been added to the main in game menu signified by a pen icon.

Gore block dup Added: Steam trading card support and content Added: Steam badge support and content Added: Steam profile background support and content Added: Steam emoticon support and content Added: Logging of lost package count on UNETAdded RSS output to the Time: log entries on Win/Linux Added: Wrote selected language to log Added harvest event to wood spikes Changes Improved output of console command repairchunkdensity Zombie limb dismemberment rebalanced Player need more XP to reach the higher levels Set Camera clipping near plane back to 0.1 (was 0.15) to avoid cheating by clipping camera through walls.Trader and Economy System We have added NPC traders to the game at 5 unique White River settlements signified by a White River Flag and a Traitor Joels sign.These Settlements and NPCs appear in both Navezgane and Random Gen Worlds.Almost 2 square kilometers of new explorable space has been unlocked New highly embellished height map with huge mountains in every biome New giant desert canyon Over 23 new locations have been added to Game most in both Navezgane and Random Gen5 new unique Trader Settlements Grand Ostrich Hotel2 new roadside hotels Football stadium (Navezgane Only)Auto Parts Store New hidden bomb shelter Oil refinery Funeral Home Prison Red Mesa Government Installation Indian Cliff Dwellings (Navezgane Only)Canyon gift shop and scenic overlook (Navezgane Only)Buzzs Bar Strip CLub Rock and Roll Club Skate Park Canyon Gold Mine (Navezgane Only)New Trailer Park Random Gen Worlds 3.0Weve greatly improved random gen with many improvements and additions including: New RG Distant Terrain New road system that uses pathfinding for smoother transitions in height in all areas besides the hub entries.Terrain generation is now in rwgmixer.xml: This allows for modification of the terrain Biome generation is now also in : This allows for modification of biomes Hubcell data is generated and saved in the games save dir: This allows backward compatibility and prevents RWG from regenerating the hub each time its called when not cached.

Switch to 7DTD shader for workbench, chem station, and vending machines with update lighting added so AO, weather, and fog work on them.

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